How to Make a Tycoon Game on Roblox — Complete Lua Tutorial 2026

How to Make a Tycoon Game on Roblox

What Is a Tycoon?

Tycoons are one of the most popular Roblox genres. Players:

1. Collect money (from droppers/clicks)

2. Buy upgrades & buildings

3. Expand their base

4. Unlock new areas

5. Rebirth for prestige bonuses

Top Roblox Tycoons to Study

Core Architecture

-- ServerScriptService/TycoonManager.lua

local TycoonManager = {}

-- Each tycoon has: Owner, Buttons, Droppers, Upgraders, Wallet

local tycoons = {}

function TycoonManager.AssignTycoon(player)

for _, tycoon in pairs(workspace.Tycoons:GetChildren()) do

if not tycoons[tycoon] then

tycoons[tycoon] = player

tycoon.Owner.Value = player.Name

-- Enable first button

tycoon.Buttons.Button1.BillboardGui.Enabled = true

return tycoon

end

end

return nil -- No tycoons available

end

function TycoonManager.CollectMoney(player, amount)

local ls = player:FindFirstChild("leaderstats")

if ls then

ls.Cash.Value = ls.Cash.Value + amount

end

end

return TycoonManager

Dropper System

-- ServerScriptService/DropperSystem.lua

local function createDropper(dropper, value, interval)

while true do

wait(interval)

local owner = dropper.Parent.Parent.Owner.Value

if owner ~= "" then

local part = Instance.new("Part")

part.Size = Vector3.new(1, 1, 1)

part.Position = dropper.Position - Vector3.new(0, 2, 0)

part.BrickColor = BrickColor.new("Bright yellow")

part.Name = "Drop"

local valueTag = Instance.new("IntValue")

valueTag.Name = "Value"

valueTag.Value = value

valueTag.Parent = part

part.Parent = workspace.Drops

-- Auto-cleanup after 30 seconds

game.Debris:AddItem(part, 30)

end

end

end

Conveyor Belt

-- Script inside Conveyor part

local conveyor = script.Parent

local speed = 10

while true do

conveyor.Velocity = conveyor.CFrame.LookVector * speed

wait(0.1)

end

Button Purchase System

-- Script inside each Button

local button = script.Parent

local cost = button:GetAttribute("Cost") or 100

local itemToUnlock = button:GetAttribute("Unlocks")

button.Touched:Connect(function(hit)

local player = game.Players:GetPlayerFromCharacter(hit.Parent)

if player then

local cash = player.leaderstats.Cash

if cash.Value >= cost then

cash.Value = cash.Value - cost

-- Unlock the item

local item = button.Parent.Parent.Items:FindFirstChild(itemToUnlock)

if item then

item.Transparency = 0

item.CanCollide = true

end

-- Remove button

button:Destroy()

end

end

end)

Rebirth System

-- Rebirth gives prestige multiplier

local function rebirth(player)

local ls = player.leaderstats

local rebirths = ls.Rebirths

local cash = ls.Cash

local rebirthCost = 1000000 * (rebirths.Value + 1)

if cash.Value >= rebirthCost then

cash.Value = 0

rebirths.Value = rebirths.Value + 1

-- Reset tycoon but keep multiplier

-- Multiplier = 1 + (rebirths * 0.5)

local multiplier = 1 + (rebirths.Value * 0.5)

player:SetAttribute("EarningsMultiplier", multiplier)

-- Reset tycoon buildings

resetTycoon(player)

end

end

Game Pass Ideas for Tycoons

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