How to Make an Escape Room / Puzzle Game on Roblox — Complete Tutorial
How to Make an Escape Room on Roblox
Puzzle Mechanics
Code Lock
local correctCode = "1234"
local door = script.Parent.Door
script.Parent.ProximityPrompt.Triggered:Connect(function(player)
-- Show GUI with keypad
local gui = player.PlayerGui:FindFirstChild("KeypadGUI")
if gui then gui.Enabled = true end
end)
-- When code is submitted:
local function checkCode(player, enteredCode)
if enteredCode == correctCode then
door.CanCollide = false
door.Transparency = 0.8
-- Play success sound
else
-- Play error sound, shake effect
end
end
Hidden Key System
-- Key pickup
local key = script.Parent
key.ProximityPrompt.Triggered:Connect(function(player)
player:SetAttribute("HasKey_Room1", true)
key:Destroy()
-- Show notification
end)
-- Locked door
local lockedDoor = script.Parent
lockedDoor.ProximityPrompt.Triggered:Connect(function(player)
if player:GetAttribute("HasKey_Room1") then
lockedDoor.CanCollide = false
lockedDoor.Transparency = 0.8
else
-- "You need a key!"
end
end)
Pressure Plate
local plate = script.Parent
local linkedDoor = workspace.Room3.SecretDoor
plate.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then
linkedDoor.Position = linkedDoor.Position + Vector3.new(0, 10, 0)
end
end)
plate.TouchEnded:Connect(function()
linkedDoor.Position = linkedDoor.Position - Vector3.new(0, 10, 0)
end)
Timed Challenge
local timer = 60 -- seconds
local timerGui = script.Parent.BillboardGui.TextLabel
while timer > 0 do
timerGui.Text = tostring(timer)
wait(1)
timer = timer - 1
end
-- Time's up! Reset room or teleport player back
Escape Room Design Tips
1. Progressive difficulty — Easy puzzles first
2. Visual clues — Don't make puzzles impossible
3. Satisfying feedback — Sounds, effects on solve
4. Multiple paths — Let teams split up
5. Time pressure — Optional timer for challenge mode
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